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Fri, Nov 18 2011 10:44:17 UTC

Art design of Final Fantasy XIII-2

This week, Isamu Kamikokuryo, the Art Director on Final Fantasy XIII-2, talked to GameTrailers about the art design that went into the game. One of the major concept that was adopted throughout the development of the game was to create a darker environment as opposed to the previous games in the series, which are typically brightly lit and with a lot of light colors. Since the environment is created first, one of the early challenge was making sure it would look familiar to the players, while still conveying that darker feel.



Characters also needed to be brought up to par, and their growth needed to be shown from the previous games. For the character of Noel, his whole design was created based on his personality, someone who is always forward thinking, always fluid, and his costume also fits well with the outfits other characters wore in previous games. Any time a new character like that needs to be made, they break down who the character will be, before deciding what the design will look like.

As for character customization, while the online Final Fantasy games allow players to customize them, for offline games they have no plan yet to allow this, because the story is set around these characters. Cinematic events have also been improved, and now the system allows players to influence what happens in them.

Final Fantasy XIII-2 will be available in January 2012.

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